POV-Ray : Newsgroups : povray.programming : Realtime POV-Ray : Re: Realtime POV-Ray Server Time
28 Jul 2024 22:16:49 EDT (-0400)
  Re: Realtime POV-Ray  
From: Fran & Melissa
Date: 23 May 1998 05:32:14
Message: <6k650e$rno$1@oz.aussie.org>
Johannes Hubert wrote in message <6k3cuo$mai$1@oz.aussie.org>...
>Changing this version of POV-Ray, so that instead of writing an object
>description into a binary file, it creates an OpenGL version of this object
>and when the whole scene is parsed, the OpenGL objects would be shown,
>instead of the rendered picture. Since OpenGL is quite fast, actually the
>parsing speed would be the limiting factor. OpenGL is quite cross-platform
>too, so such a version could even be made usable on many platforms.
 <cut etc>

I thing that's a great idea.. I thought of a simular thing for the pov2mdl
filter to have a povB2mdl so that way you could get a wireframe preview of
an object written on pov code.

But don't look at me for the codeing thou.... I haven't the experience, yet.
I'm working on it slowly.

Fran,


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